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41. about T1 ships change - in Ships and Modules [original thread]
Many (maybee most) beginers, 1st look for a more powerfull ship when fighting. The 1st (and most evident) solution they see are combat bonuses (or mining) and they go on a cruiser. After Cruiser they go on a BS. You know that flying a BS with only...
- by NoLock LetsNegociate - at 2005.09.15 17:56:00
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42. about T1 ships change - in Ships and Modules [original thread]
No i say New player have something else to think about before training EW, or support skills.
- by NoLock LetsNegociate - at 2005.09.15 17:38:00
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43. tech 1 ship overhaul - in Ships and Modules [original thread]
Comments
- by NoLock LetsNegociate - at 2005.09.15 17:36:00
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44. MK2 Ship stats as taken from data currently on Test - in Ships and Modules [original thread]
Coments
- by NoLock LetsNegociate - at 2005.09.15 17:35:00
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45. about T1 ships change - in Ships and Modules [original thread]
Edited by: NoLock LetsNegociate on 15/09/2005 17:37:01 Reading changes on T1 ships and comments, I thought about that : You should forget advanced combat concept for T1 ships. EW, logistic, scouting, tackling and so are mainly used by experi...
- by NoLock LetsNegociate - at 2005.09.15 17:35:00
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46. tech 1 ship overhaul - in Ships and Modules [original thread]
Edited by: NoLock LetsNegociate on 15/09/2005 16:52:52 Originally by: Tuxford Augoror Existing bonuses replaced with 150% bonus to range and 10% bonus to remote armor repairer cap efficiency per level You'll remove the only ...
- by NoLock LetsNegociate - at 2005.09.15 16:45:00
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47. MK2 Ship stats as taken from data currently on Test - in Ships and Modules [original thread]
Originally by: Orvas Dren Arbitrator: Slots changed from 4/3/5 to 4/4/4 This is not an upgrade. It's a nerf. As an Amarr ship, Arby need all his 5 low slots.
- by NoLock LetsNegociate - at 2005.09.15 16:20:00
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48. Pls fix the damn Drone GFX - in Test Server Feedback [original thread]
The option to turn off drone model to reduce lag is a VERY good idea. You should put it in suggestion section.
- by NoLock LetsNegociate - at 2005.09.15 07:09:00
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49. Different pods for different people - in Player Features and Ideas Discussion [original thread]
A pod w/ shield booster and a laser ? No ? Sure ? To bad /jk
- by NoLock LetsNegociate - at 2005.09.15 06:49:00
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50. I think we need an AFK indicator - in Player Features and Ideas Discussion [original thread]
Color indicator change is perfect. Signed !
- by NoLock LetsNegociate - at 2005.09.15 06:47:00
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51. Button "Reload all Weapons" - in Player Features and Ideas Discussion [original thread]
Signed We badly need nomething to change all lens for lasers too.
- by NoLock LetsNegociate - at 2005.09.15 06:21:00
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52. Storyline Mission Frequency - in Missions & Complexes [original thread]
Edited by: NoLock LetsNegociate on 14/09/2005 10:11:17 I'm about 25 missions still last SL with my agent and still no Storyline... However i had 2 storyline at 13th and 29th mission with this agent before :(
- by NoLock LetsNegociate - at 2005.09.14 10:11:00
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53. Drone Icons are all mixed up - in Issues, Workarounds & Localization [original thread]
Got same problem. In fact, Hammehead I look linke a Valkyrie II (the drone itself, not only images. Worst is Vespa : no pict nor skin at all.
- by NoLock LetsNegociate - at 2005.09.14 09:55:00
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54. The function of the Pod, the ship, and your crew - in EVE Fiction [original thread]
Edited by: NoLock LetsNegociate on 14/09/2005 08:43:38 Edited by: NoLock LetsNegociate on 14/09/2005 08:42:47 Just have a look at this this and this : Crew for a BS like Megathron is 6900 and 660 for a cruiser like Thorax. Only Frigs...
- by NoLock LetsNegociate - at 2005.09.14 08:40:00
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55. Thorax is way overpowered, it also deserves to be nerfed - in Ships and Modules [original thread]
Originally by: agronomas how posible to get killed by rax in apoc? Beeing a stupid noob. Sry man but going to pvp without minimal skills and experience in a BS is stupidity. /me laught
- by NoLock LetsNegociate - at 2005.07.19 00:08:00
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